Nevertheless two copies seem sufficient because you will hardly be using Cool Charge more than twice. Unlike Underworld Door Cool Charge cannot be shut down with Path to the Peak and from recent test runs it truely speeds up the damage output of the deck. Cool Charge resolves this issue since it accelerates two energies to the battlefiel out of nowhere. Since the deck can retrieve Pokémon with Ordinary Rod and has an excellent Pokémon search engine two copies should be sufficient.Ģ Galarian Articuno: In cases in which the deck went first it used to be hard to accelerate a sufficient number of energies to the battlefield to reach relevant ohko numbers on Pokémon V on the second turn with Max Geist. In other matches and situations the card is not that great. In addition Cresselia is also a nice answer to selected one-prize decks such as the aforementioned Rapid Strike Malamar, Decidueye combined with Inteleon, and one-prize Single Strike decks. Astral Barrage provides some excellent bench damage which helps versus one-prize decks such as Rapid Strike Malamar and Decidueye since the latter does not prevent effects of attacks.Ģ Cresselia: Crescent Glow provides excellent acceleration on the first turn going second and therefore enables the deck to each relevant ohko numbers on Pokémon V on it's second turn even if it went second. Shadow Rider V is also decent on his own. For this reason I included the maximum number of Shadow Rider V and Shadow Rider Vmax to increase the likelihood to achieve this aim. On the third turn Max Geist should be able to achieve on-hit knock outs on Pokémon V. The choice between these two depends on whether the deck went first or second. To achieve a ohko on Pokémon V on the second turn the deck needs three Shadow Rider Vmax on the battlefield and some assistance from either Cresselia or Galarian Articuno. In addition Underworld Door also allows the deck to draw two cards for each energy accelerated to the battlefield in this manner. The main method to accelerate energies to the battlefield of Underworld Door which accelerates one to a benched Psychic Pokémon per Shadow Rider Vmax. Shadow Rider Vmax needs seven energies on the battlefield to knock out most Pokémon V and eleven energies to knock out all Pokémon Vmax. In this section I will outline the main rational behind the card choices.Ĥ-4 Shadow Rider Vmax: Max Geist is the main win condition in this deck. This attack does 120 damage to 1 of your opponent’s Pokémon. When you play this Pokémon from your hand onto your bench during your turn, you may attach 2 energy cards from your hand to it.ĭiscard all energy from this Pokémon. Energy Retrieval and Trainig Court are used to recover and reuse discarded energy to keep the entire engine moving in trms of draw and damage output. Galarian Articuno also combos well with Shadow Rider V since both can hit the bench on demand to deal with selected one-prize decks. Galarian Articuno provides additional energy acceleration that can be used to accelerate the speed of the damage output or to replace fallen Shadow Rider Vmax with ease. This should result into a total of five to seven energies on the battlefield on the second turns which translates into a solid 160 to 220 damage on the second turn with Max Geist. Use Underworld Door to accelerate energies onto the battlefield and draw two additional cards for each energy accelerated in this manner. In either case evolve two or more Shadow Rider V into Shadow Rider Vmax on the second turn. This will allow Shadow Rider V to attack on its second turn similar to the above mentioned Cressealia start. At the end of the turn use Zacian V to attach a second Psychic energy from the deck to it. Search for Zacian V and one to two additional Shadow Rider V. When the deck goes first start with Shadow Rider V and attach to him. If you went second and Cresselia is active attach and accelerate to one of the three Shadow Rider V. Make sure to have three copies of Shadow Rider V on the battlefield on the first turn. The latter is the idea starter when going second. Start with either Shadow Rider V or Cresselia. The main idea is to focus on acceleration and ohkos with Max Geist. This deck is intended to be used in a post-rotation SWSH1 to SWSH7 format.
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